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You're at a ____ (April 2015)

This was a game I made during the two week long Twiny Jam, (the object was to make a Twine game with few then 300 words.) You're at a ____ was an attempt to make a minimalist text adventure game, (like a Zork,) where the game would end after 300 or more words appeared on screen over the course of play. So players would need to discover how to navigate to the ending before they ran out of words.

This is what the finished game looked like in the Twine editor:

Play You're at a ____.